June of 2023
Porto, Portugal
User research
Information architecture
Tasks flow
User testing
Figma
12 weeks
Figma prototype
Documentation
This project involves creating a mobile application to improve communication and accessibility at the NAI (Inclusion Support Center) of the University of Porto. The goal is to address issues related to information dissemination, empathy and inclusion, language barriers, and lack of integration across different faculties within the university, enhancing interaction between the NAI and the academic community.
Create a mobile app that enhances communication and accessibility at the NAI, simplifies inclusion service requests, and standardizes processes across faculties, along with a consistent, accessible user experience.
User research
Interviews
To understand the challenges faced by the university community and the NAI, interviews were conducted with key members of the NAI and the broader university community. The research uncovered several main challenges:
Empathy and Inclusion: Inclusion is still seen as a taboo in many areas, which impacts the attention to the needs of students with disabilities.
Language Barriers: International students struggle with communication, as most of the NAI's content is only available in Portuguese.
Information Dissemination: The NAI's presence is limited, with information being dispersed and the official website difficult to access.
Integration Across Faculties: Each faculty has a different NAI representative, but the lack of standardization across processes creates confusion.
Personas
User Journey
A Task-Outcome Canvas was developed to map out the tasks users must perform when interacting with the NAI via the app. Key tasks include:
1. Creating and managing requests (temporary or permanent).
2. Creating and managing requests (temporary or permanent).
3. Creating and managing requests (temporary or permanent).
4. Accessing educational content and event information.
5. Finding and saving relevant NAI contacts.
6. Tracking the progress of inclusion requests.
Two primary personas were defined to represent typical app users
Stephanny: Neurodivergent and needs continuous support to access inclusion service.
Leticia: Visually impaired, requires simplified navigation and accessible design.
Interactivity
Customisation
Real-Time Feedback
The app's design consists of several core components
Enables users to change the language and access accessibility settings.
Provides quick access to Home, Requests, Contacts, and Personal Area
Contains general information about the NAI, organized into a feed of posts categorized by type (general info, inclusion education, and news).
Users can create and track temporary or permanent requests and view related educational articles.
Displays contact cards of NAI representatives across all university faculties.
Allows users to manage their profiles, saved posts, and favorite contacts.
UI Design
Content architecture
The initial stage of interface design began with a hand-drawn sketch, which acted as the first low-fidelity prototype of the app. Key components designed at this stage included
The app features a fixed top menu, which includes essential functions such as search, language selection, and accessibility options.
The Home Menu allows users to navigate posts using either the search bar or by browsing categorized content feeds.
In the Requests Menu, users can create or track requests and access related information.
The Contacts Menu helps users find and save contacts from the NAI, categorized by central administration and faculty representatives.
In the Personal Area, users can access and manage their profiles, saved posts, and favorite contacts.
UI Design
Content architecture
Two rounds of testing were conducted to assess the interface's usability:
1. A pilot phase to gather initial feedback.
2. A more in-depth testing cycle with users to evaluate usability across different scenarios.
The “Thinking Out Loud” method was used, where users verbalized their thoughts while interacting with the app. This helped identify usability issues that required further refinement.
Six users participated in the final round of testing. One of them, a visually impaired NAI representative, provided crucial feedback on screen reader navigation (VoiceOver).
Key findings from the tests include:
UI Design
Content architecture
After the pilot phase, several key adjustments were implemented to enhance user experience. These changes included modifying the accessibility icon for greater clarity, refining submenu terminology for consistency, and restructuring the Personal Area to simplify navigation by removing the horizontal slider. Additional refinements based on usability tests included relocating the search bar to the top of the page for improved accessibility, clarifying the Requests menu by replacing the "+" icon with an explicitly labeled “Request” button, and unifying terminology by replacing “favorite” with “save” to avoid confusion.
This project explored the potential of a user-centered app to enhance communication between the NAI and the academic community. Through the Design Thinking approach, the project focused on making the app inclusive and accessible, especially for visually impaired users. Despite some initial challenges, the design was well-received, demonstrating the importance of adaptability, consistent language, and accessible navigation for all types of users.